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Old Feb 25, 2010, 08:45 AM // 08:45   #81
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Originally Posted by Bob Slydell View Post
Oh the irony.

Is there a reason why you track my posts and flame them, or do you normally harass people?

1% is a very large obvious bullshit spread, because 75% of the beginning game population was PvP related, with only 25% being pure PvE. They did mix it up of course and PvP players did play PvE and vice versa, but thats what I saw in 2006, but to say that ONE percent of the population is PvP? Thats why there is no point to reply to him. Thats why RA had 6+ districts everyday and kept getting blue screen of death constantly.
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Old Feb 25, 2010, 08:48 AM // 08:48   #82
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Is there a reason why you track my posts and flame them, or do you normally harass people?

1% is a very large obvious bullshit spread, because 75% of the beginning game population was PvP related, with only 25% being pure PvE. They did mix it up of course and PvP players did play PvE and vice versa, but thats what I saw in 2006, but to say that ONE percent of the population is PvP? Thats why there is no point to reply to him. Thats why RA had 6+ districts everyday and kept getting blue screen of death constantly.
I normally harass people.
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Old Feb 25, 2010, 09:47 AM // 09:47   #83
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Of course it has. And as a result, poor guys at ANet can't even fix it.
Who could've seen it coming!
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Old Feb 25, 2010, 11:51 AM // 11:51   #84
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The PvE, especially the High End Content is absolutly unpolished.

Just compare the Dificulty of City with Foundry in the Domain of Anguish. The only thing A-Net does is nerfing, what they consider farm builds.

The focus has shifted to GW 2.
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Old Feb 25, 2010, 12:21 PM // 12:21   #85
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Thank god they finally give some attention to PvE after having given none to it for years.

Most people play PvE and people are still playing at this stage mostly because PvE (unless you like playing RA/HA/XX-PvP map 10k times over and over in 5 years).

Funny how people keep saying GW was a PvP game, I never picked the box for PvP. It said "online RPG", that's what I paid for. I don't particularly enjoy "who smashes 8 buttons faster" tournaments. I like the story, exploration, "do it in my own pace", etc.

So to be honest, I have no clue why they neglected PvE so bad so far... and they still do.
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Old Feb 25, 2010, 12:29 PM // 12:29   #86
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Originally Posted by The-Bigz View Post
I would respond to your wall of text, but making shit up and then posting it on a forum to try and prove that your important doesn't work.
What, like your claims that pvp players somehow are key to having sold 5 million copies? If you had an actual argument that you didn't know was total bullshit, you'd use it. But you don't, because anyone with 2 neurons left in their brain knows that GW made way more money from casual pvers than it ever did from pvp players.

Also, please, who the hell cares what anyone on the internet thinks? It's full of people like you...

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Originally Posted by The-Bigz View Post
You dont have to make yourself look retarded to see that A-Net cares about PvE more, but at least dont lie about it.
Wow, well said. I'm using Echo...

Great way of proving my point about the attitude of the so called pvp community.

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Is there a reason why you track my posts and flame them, or do you normally harass people?
I'm guessing it's because he thinks you're an idiot..

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Originally Posted by The-Bigz View Post
1% is a very large obvious bullshit spread, because 75% of the beginning game population was PvP related, with only 25% being pure PvE. They did mix it up of course and PvP players did play PvE and vice versa, but thats what I saw in 2006, but to say that ONE percent of the population is PvP? Thats why there is no point to reply to him. Thats why RA had 6+ districts everyday and kept getting blue screen of death constantly.

Since when did RA become serious pvp? Did I miss something? We're not counting RA/JQ/FA or any of the crap PVP players typically disparage as "not real pvp". I said serious pvp, that's HA and GVG. That's the "pvp community" that has major attitude issues.

At the beginning, sure, the pvp population outnumbered the pve. That was 5 years and several million game sales ago.

Over 5 million copies sold. 1% is 1 in every 100 people. Do the math. It's close to 1%. Maybe it's even 5%. At a push, 10%. Honestly, I'd be surprised if it's more than 1%.

Here's why. Call it 5 million for a round number, and assume that's all chapters. For the sake of argument, we'll exclude multiple accounts because there's no way of knowing. 5/3 =1.6

1.6 million players. That's an estimate of 16000 serious pvpers over the life of GW to get 1%. Seems a little high to me, in all honesty.

@ Arkantos, that's called estimation based on available information, not pulling number out your ass. But hey, don't let logic get you down.

All of which still means your purchases were utterly incapable of supporting the game, long term. Which is what you really have a problem hearing, just like almost every other serious pvp player I've ever met. Reality bites, deal with it.

And pvp gets a lot more than 5% of the current (non-microtransaction) work which goes into GW. Which is fine. I actually wish they'd spent a lot more and split pvp from pve entirely.

Last edited by enter_the_zone; Feb 25, 2010 at 12:40 PM // 12:40..
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Old Feb 25, 2010, 12:43 PM // 12:43   #87
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Originally Posted by Test Me View Post
Thank god they finally give some attention to PvE after having given none to it for years.

Most people play PvE and people are still playing at this stage mostly because PvE (unless you like playing RA/HA/XX-PvP map 10k times over and over in 5 years).

Funny how people keep saying GW was a PvP game, I never picked the box for PvP. It said "online RPG", that's what I paid for. I don't particularly enjoy "who smashes 8 buttons faster" tournaments. I like the story, exploration, "do it in my own pace", etc.

So to be honest, I have no clue why they neglected PvE so bad so far... and they still do.

I fully agree with the above. On my Prophecies Box there was nothing about pvp as well. I have the impression ANET sent two different messages to the customers those years ago. That it is pvp oriented game which they were always selling as an online RPG. They just saw which brings them more profit and they made their choice. I like pve but I do miss old pvp.
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Old Feb 25, 2010, 12:58 PM // 12:58   #88
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Originally Posted by Test Me View Post
"who smashes 8 buttons faster"
That's probably why you're bad at the game. It's not a game of speed (though reflexes are important), rather, a game of which skills you use and when.
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Old Feb 25, 2010, 01:17 PM // 13:17   #89
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Originally Posted by Zahr Dalsk View Post
That's probably why you're bad at the game.
I appreciate your try to estimate my game skill based on a forum post, you show very good estimation skills

On the other hand, see? You're giving a perfectly fine example why I don't play PvP. It's not because I'm bad, but because I don't feel the need to listen to others telling me how good or bad I am and I feel no need to tell others how good or bad they are (or get frustrated by that).

PS: GW is not rocket science you know? Given enough time to get sufficiently experienced to pressing the 8 build keys in the right combination anyone gets sufficiently good at it. So I really don't see where all this proud of PvP == skill comes from to be honest. If that's the only thing you have to be proud of... too bad.

I play games for fun, not to boost my ego or help other boost theirs. I find these "ego" disputes quite boring.

Last edited by Test Me; Feb 25, 2010 at 01:22 PM // 13:22..
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Old Feb 25, 2010, 01:22 PM // 13:22   #90
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Originally Posted by Test Me View Post
I appreciate your try to estimate my game skill based on a forum post, you show very good estimation skills
We're on a GW forum, obviously if I say that hamstorm is a great pvp build and have been practising it for 2 years people will call me bad and they'll be probably right.
Just like people who think that GW is about button smashing are bad.
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Old Feb 25, 2010, 01:29 PM // 13:29   #91
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Just like people who think that GW is about button smashing are bad.
Oh dear, then I must be bad.

So your argument is that GW PvP is not just button smashing is "fancy button smashing": you have to smash them in the right order and timing, possibly but not necessarily taking into input what other people smash.

In the end PvP is still button smashing, no matter how fancy you want to make it seem. PvE is button smashing as well + the story, learning something new about the world, the role you're playing, or just exploring areas you've never been to, etc.

But even PvE, once the RPG is gone and done is just button smashing farms. (As they call it replayability).
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Old Feb 25, 2010, 02:21 PM // 14:21   #92
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Originally Posted by Shasgaliel View Post
On my Prophecies Box there was nothing about pvp as well. I have the impression ANET sent two different messages to the customers those years ago. That it is pvp oriented game which they were always selling as an online RPG.
/agree

ANET description:

Q:Is Guild Wars an MMORPG (Massively Multiplayer Online Role Playing Game)?

excerpt of answer:

A: we prefer to call it a CORPG (Competitive Online Role-Playing Game). Guild Wars was designed from the ground up to create the best possible competitive role-playing experience.

and:

What kind of game is Guild Wars?

Guild Wars is a global online roleplaying game. Players can engage in cooperative group combat, in single player adventures, or in large head-to-head guild battles. Guild Wars is a mission-based game set in a stunning 3D fantasy world that offers excellent support for guilds.

Shift from one type to another...meh.
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Old Feb 25, 2010, 02:45 PM // 14:45   #93
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Originally Posted by The-Bigz View Post
Edit: Then again, most people dont enjoy a challenge. They choose to waste valuable time in their life relaxng and doing nothing, instead of spending all their time pushing it to the limit. Sure its a videogame, but after I get home from a boring day of work, I wanna whoop some arse.
You sound like the jock-douche from every 80's underdog movie. You realize you're just a montage away from a humiliating smackdown, right?

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I want to KNOW that I am better then people at doing what I do. In PvE you fight a computer, go play chess and stop bashing up what used to be a good PvP game so you can 'relax'. Go get a tanning bed, or a membership to a gym and sit in the sauna, just dont screw other people outta fun :[.
Why don't you go play a game that's geared towards PvP? ArenaNet has made a metric arseload of mistakes on GW, but not catering to the minority PvP subset of players isn't one of them. Go play CounterStrike, Starcraft, or even an actual sport (videogames are not and never will be sports), just don't screw other people out of their fun.
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Old Feb 25, 2010, 02:48 PM // 14:48   #94
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Originally Posted by enter_the_zone View Post

PvP area's where you can't setup rigged builds and farm noobs for rank = "not real pvp". HA and GVG.

People who do Lameways Ascent and Ping vs Ping = 16000 serious pvpers over the life of GW to get 1%.
I re-quoted what you said so that every player who is a CASUAL PvPer can look over it, chuckle, and come back later without having to read through the text wall. Simplified.

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Originally Posted by Targren View Post
You sound like the jock-douche from every 80's underdog movie. You realize you're just a montage away from a humiliating smackdown, right?



Why don't you go play a game that's geared towards PvP? ArenaNet has made a metric arseload of mistakes on GW, but not catering to the minority PvP subset of players isn't one of them. Go play CounterStrike, Starcraft, or even an actual sport (videogames are not and never will be sports), just don't screw other people out of their fun.
1st Point - We are on a forum about a videogame that we play, I'm not going to say that when I get home from work I enjoy playing basketball or going to the sauna and relaxing myself, I was just throwing some real relaxing ideas out there for people rather then waste their time fighting Computer automated pixels and not competing with other real people that do exist in real life.

2nd Point -Guild Wars. Re-say that with me, Guild wars. This games storyline had NOTHING in it about GUILD wars. Nation Wars, Nation Disputes, Luxon vs Kurzick disputes, but not GUILD wars. It was all about battle some great bad guy, beatup whoever doesn't like who, or collect 9 of this and go here to do this, rinse and repeat, e-peen items/titles off in an outpost.

I do play CS and other FPS, but sometimes it is fun to compete with the brain more then the reflexes/if I'm tired and too lazy to twitch my hand every 3 seconds to HEADSHOT someone. Starcraft and other RTS's are not real PvP to me, as a casual player. Its all micro blah blah, and becomes a task rather then enjoyable.

Guild Wars made micro possible with shrines and other things of that nature, while still holding true to teamplay and even solo play when running/getting seperated from your team in PvP. I just wish they wouldn't have so heavily neglected it after setting it up.

To tell the truth now that I think about it, forget all the who bought what, even though I still think this game was LAUNCHED based off the PvPing population, not MANTAINED, A-net is adding more titles and grinds to the game so more people will have more stuff to get to add to the HoM, which in turn means more people will buy GW2 to continue to e-peen/continue their 'relationship' with their little pixels that walks around fairylands.

Thanks for the opinions guys, glad to see some real veterans that appreciate PvE and PvP, and even the random flamers.

Last edited by The-Bigz; Feb 25, 2010 at 03:01 PM // 15:01..
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Old Feb 25, 2010, 03:04 PM // 15:04   #95
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Originally Posted by Test Me View Post
Oh dear, then I must be bad.

So your argument is that GW PvP is not just button smashing is "fancy button smashing": you have to smash them in the right order and timing, possibly but not necessarily taking into input what other people smash.

In the end PvP is still button smashing, no matter how fancy you want to make it seem. PvE is button smashing as well + the story, learning something new about the world, the role you're playing, or just exploring areas you've never been to, etc.

But even PvE, once the RPG is gone and done is just button smashing farms. (As they call it replayability).
This post is hilariously stupid.
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Old Feb 25, 2010, 03:18 PM // 15:18   #96
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Originally Posted by Windf0rce View Post
Breaking news: RPG players prefer PvE.

Not everyone is competitive, most people prefer making friends and cooperating in a relaxing environment than dealing with a lot of the crap that PvP brings.

Well this is very true for me. I am a console gamer. My guild leader got me to try this game by ironically enough, playing some of j-soule's music for me. I thought it was beautiful, so I decided to waste 20+ bucks on a game just for its music, luckily it turned out to be great. (by the way in like 10 months I've put around 2,200 hours into this game)

I love RPGs on consoles (japanese ones primarily, in exception to some like secret of evermore [another j-soule game, lol]). So I treat this game like console RPG I play on my pc... thats it. I never wanted to compete against people in chrono trigger, so why GW. If I want competition lets get on some guilty gear or lets get on some samurai showdown

But anyways I just wanted to mention that as a console gamer I prefer PvE, and I also game to relax, not to have people have mess up my gaming experience with their opinions or what have you, i get enough of other people's opinions in real life / my job.

Just because I enjoy PvE does not make me an inferior player, it makes me a different player. Different should not equal inferior, when different starts equaling inferior you are moving into extremist / racist / prejudice areas.

And that's it for my random comments
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Old Feb 25, 2010, 05:39 PM // 17:39   #97
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Originally Posted by The-Bigz View Post
I re-quoted what you said so that every player who is a CASUAL PvPer can look over it, chuckle, and come back later without having to read through the text wall. Simplified.
1 ) You misquoted me. I'm simply going with the general PvP communities opinions on what "real" pvp is. I cite the many posts on this forum, for a start.

2) Casual pvp players....yet you wait 3 hours for a team... doesn't sound casual to me.. in fact, the entire problem with what pvp players call "real pvp" is that it's entirely not casual. The people are not casual, they're hyped to the nines, the games are not casual, they take too long to set up for and too long to get a decent team. Nothing about so called "real pvp" is casual.

I actually wish they had spent more pve'rs money, including mine on PvP. I would even donate to a fund they set up, if they would just make it playable and actually fun again, for everyone instead of the elitist clusterf**k it is now. More like MW1, where you can just drop into it and have fun and a reasonable chance of winning. RA isn't like that, at all.

Last edited by enter_the_zone; Feb 25, 2010 at 06:17 PM // 18:17..
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Old Feb 25, 2010, 06:24 PM // 18:24   #98
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Originally Posted by test me
So your argument is that GW PvP is not just button smashing is "fancy button smashing": you have to smash them in the right order and timing, possibly but not necessarily taking into input what other people smash.

In the end PvP is still button smashing, no matter how fancy you want to make it seem. PvE is button smashing as well + the story, learning something new about the world, the role you're playing, or just exploring areas you've never been to, et
way to grasp the concept of skill. call it "button-mashing" if you want, but it takes great skill for me to "button-mash" better than you can. i mean hockey is all about "puck-whacking" and basketball is all about "object into container"--omg so hard, people have learned to put objects into a container since they're about...oh 6months old...that must mean any idiot can be good at basketball.
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Old Feb 25, 2010, 09:59 PM // 21:59   #99
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way to grasp the concept of skill. call it "button-mashing" if you want, but it takes great skill for me to "button-mash" better than you can. i mean hockey is all about "puck-whacking" and basketball is all about "object into container"--omg so hard, people have learned to put objects into a container since they're about...oh 6months old...that must mean any idiot can be good at basketball.
Hmm... I'm not sure you're getting my point, which is: I don't believe playing GW is developing a skill or requiring one. That's stretching it by a lot. But I do see these "guru elitists" who need to find some importance for whatever they feel they've achieved by claiming "they're skilled at GW" (usually at the expense of others).

GW is a game, and it's not even a complicated one. Any person with an average IQ can play it otherwise it wouldn't have sold so many copies and this forum wouldn't exist. Also since it is a game, it is supposed to be fun, first and foremost. So excuse me if I find this "skill" argument silly.

Or is it more that people feel the need to justify this special "GW playing skill" they've achieved as something "important" feeding their ego? As if being better at GW makes you a better/more important person. Well I for one don't play GW to feed my ego by bashing other players and declaring myself better than them based on either ingame behavior or forum posts ("only a bad player could say such a thing"... like yeah right, grow up, I'm not impressed nor threatened).

I am sure whatever "skill" people developed in GW will help them with their next job interview... or saving the world... or something.

Actually if you are to judge GW by its community, I wouldn't say it attracts the intellectual kind. Or maybe it's just my impression.
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Old Feb 26, 2010, 12:34 AM // 00:34   #100
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Originally Posted by test me
Hmm... I'm not sure you're getting my point, which is: I don't believe playing GW is developing a skill or requiring one.
i do get your point, and your point is wrong.

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GW is a game, and it's not even a complicated one.
complicated enough for you not to be able to understand its mechanics.

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Any person with an average IQ can play it otherwise it wouldn't have sold so many copies and this forum wouldn't exist.
like i said, any person with an average iq can put an object into a basket. sound easy? okie, now try to do it with me standing infront of you trying to stop you. oh...and did i mention that you have to dribble this object?

not only has anet shifted the focus from pvp to pve, but they have also dumbed down the pve mechanics incredibly. i can understand why you may think the way you do having only (mostly?) experienced pve, but try to step into a high-end pvp match and you will think differently.

Quote:
Or is it more that people feel the need to justify this special "GW playing skill" they've achieved as something "important" feeding their ego? As if being better at GW makes you a better/more important person.
people want to be good at gw for the sake of being good at gw--and why cant they have that? what gives you the right to say that being good at gw is unimportant? are you expecting that we all go study to become doctors and lawyers because being good at gw is a waste of time?
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